Once you come back to complete the quest, your follower will follow you again. Hi, I've encountered what i think is a bug in the quest "Hard Answers". These people make up the Thieves Guild, a group of pickpockets that reside in Riften (for now). You can find keys on any of the guards in the area if you cannot pick the lock yourself.Calcelmo’s guards are on the lookout for any intruders and will attack on sight. ", and then I went back to the guild for the next quest. 143. Before you head out, however, speak with Vex, Delvan, and Tonilla to get more information on Goldenglow Estates and the Thieves Guild. It's possible for the Radiant system to track quest failures and use that as part of the decision logic for (not) triggering future Radiant quests. You’re now an initiate into the Thieves Guild, so be prepared for some major loot! Post Comment. Find the ladder in the Cistern area to leave by a hidden sarcophagus in the cemetery, then pull a hanging chain to the right to open the passage. 142. Plus, you do not need to do 125 Thieves Guild quests anyways. Loud and Clear: Send a message to a former Thieves Guild client. If you have a detect life spell or scroll or the Shout – Aura Whisper, now would be a great time to use it to see Mercer when he is invisible. Speaking with him is how you initiate the quest itself. In the slave pens, head through the hallways and go south into a Falmer camp. Edit. Karliah sees Mercer stealthily kill a Dwemer Sphere and suggests he is taunting you to follow him deeper into the caverns. Take this occasion to either sneak into the home unseen or take them all out. 140. Log In Sign Up. After a bit of small-talk, Brynjolf tells you that he will let you into the group if you do something to prove your stealthy worth. When open, head through the gate to the exit. 10. Once inside, follow Mercer and assist him in killing the Draugr inside. Thieves Guild Quest I found an unusual gem early in game and just found out that it’s for a quest to join the Thieves Guild. Make your way to the front entrance and head inside.Find Brynjolf and he will ask you to help with a few Riften citizens that haven’t paid up. A set of Guild Master's armor (a decent light armor) and the Amulet of Articulation can be obtained once the main quest line and the guild improvement quests are completed. 2. Pick up the Honningbrew Decanter from the locked door in Sabjorn’s bedroom for another piece of loot you can sell to Delvin. The quest will not begin until you complete all prerequisites. However, as soon as you enter the large area, any contact with him or his guards will sound an alarm and you will be attacked. ". 1. These Eyes can be sold to Delvan for a large sum.Be quick when collecting your bounty and head to the Southeast before the chamber fills with water. Archived. The Thieves Guild in Riften and Skyrim has long moved on from its glory days and during the game's timeline, it functions more like a gang of enforcers and private muscle for some powerful monopolizers in Riften. Trinity Restored 10. This is the only payment you will receive from Sabjorn, so do what you can to get money from him now. If you continue on and visit the Pilgrim’s Path ahead, you will give up the key. Find the Statue of Dibella and steal it for ransom. These are all abilities that can be used once a day. Speaking With Silence 7. A tunnel will open before you drown (only if you have grabbed the Skeleton Key) leading you to the Bronze Water Cave, south of where you entered Irkngthand. Take out any guards nearby and speak with him; he will tell you more information about the mysterious woman, now named Karliah, and what her plans are. However, after completing five quests each in Markarth, Solitude, Whiterun, and Windhelm, you are given a final quest to unlock fences in those cities. Robin informs the player about the Golden chalice. I'll leave in brackets the old amount. Hand over Mercer’s Plans and he will find out that his next plan is to take the Eyes of the Falmer, a huge heist for one person. 3 for the Thieves Guild 4. I did that, she only had one dialogue option which was something like "How long have you worked with the thieves guild? As I walked through the gate, Maul, interrogated me but he was no match for my persuasion (+speechcraft). I suggest trying a new game without the TGR mod and just focus on the Thieves Guild quests to see if you have the same problem. You need to do FIVE quests for EITHER Vex or Delvin in EACH major hold capital. You know the heist jobs, burglary jobs, sweep jobs, number jobs etc. Page 1 of 3 - Thieves Guild quest line stopped? 1. If the side quests were placed in the main line, diversified, crafted and infused with plot, they would do quite well at being an actual thieves guild quest … Follow the path in shadow and on ledges to follow Gulum-Ei closely, or simply swim across the water to the final destination of the Argonian. Fall down the large well and read his sad message about being stuck in the well you just jumped down. Skyrim: Thieves Guild, Thieves Guild Quests, Skyrim: Faction Quests. just jump to the next quest: "setstage TG 04 0") but it dont want to miss out on any quests.. He’s the one making the large amounts of Skeever and can pose a problem if he gets the edge on you. Climb the stone ramp and enter the Irkngthand Slave Pens ahead. You now can choose one of three roles for your Nightingale power: The Agent of Shadow (which gives you invisibility for two minutes), The Agent of Subterfuge (which gives you a huge Fury Spell), or The Agent of Strife (which drains 100 points of health from any target). I liked the Thieves Guild questline in vanilla Skyrim. FENCE. Pretty simple - This mod lowers the requirements to get the rewards for the radiant quests of the Thieves Guild Before you needed to do: 5, 15,25,35,45,55,75,125 quests to get the full rewards as well as 5 in each Hold before the Hold specific quest. Both levels have to be pulled within a select timeframe, so rush between the two in order to open the way. Before you get a chance to say anything, she will ask you to do a favor for her. Enlisting the help of an adventurer, he directs the player to Chief Thief Robin in Lumbridge. just jump to the next quest: "setstage TG 04 0") but it dont want to miss out on any quests.. (5) Ornate Drinking Horn appears after 10 jobs. A subreddit dedicated to the Elder Scrolls V: Skyrim. Before you leave, bring your favorite piece of Thieves Guild Armor with you to have Tonilla improve it. Shoot the bridge down using a mechanism just below the upper balcony, or you can also use the house key from Vald if you freed him or persuaded him to leave the area. Before you head out, Karliah gives you a weapon Gallus used before his death, the Nightingale Blade. Besides Riften, you have to do five small jobs in each city. Jeweled Candlestick appears after 5 jobs. Besides Riften, you have to do five small jobs in each city. *spoilers*". I'm still pretty early on in the main quest line, and have yet met the grey-beards. When I just started this Skyrim I immediately went to seek out the Thieves Guild aswell just so I could fence my stolen wares. 3 for the Dark Brotherhood 5. The Thieves Guild ended up being a divisive line of quests that some players loved, and others disliked heavily. If you want to, head in through the front door with swords blazing, kill the guard at the gate and take his key to gain access. Detail So, with the changes this is how things work. Find the next door and enter the door to a hallway lit with candles. Now this amazing mod completely reworks the Thieves Guild and allows you to become a member of the guild without sending anyone to jail, or even being a bad thief. Table of Contents. If you choose to take them on face-to-face, they can be difficult opponents to defeat alone. Kill all you want while doing the Thieve's Guild quests. 148. You can fast travel directly to this location as well, giving you an easy way to access the group without trekking through Riften and into the Ratways.Also, you can pay off bounties in the Rift for half price with city Guards. 3 for the College of Winterhold 3. Speaking with Silence. Close. 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